Ets2 1.35 To 1.36 Patch [repack] Access
Summary. Update 1.36 for Euro Truck Simulator 2 brings DX11 support, new AI vehicles, detours and more additions. trucksimulator.wiki.gg
: A highly requested feature allowing your hired drivers, trucks, and trailers to be visible directly on the manager map. trucksimulator.wiki.gg Vehicle and AI Updates New AI Traffic
: Connected the island to the mainland through operational ferry routes originating from Marseille (France) and Sassari (Sardinia). 📊 Management and UI Enhancements
was a pivotal moment for drivers, marking the leap into a more modern and dynamic world. The Dawn of a New Era ets2 1.35 to 1.36 patch
Random road closures and accidents forced players to recalculate routes on the fly, adding realism to long-haul deliveries.
: Truck dashboard displays were upgraded to support modern digital UI elements, such as live fuel consumption bars and precise electronic speed readouts.
: Added various new AI vehicles to the roads to increase traffic variety. Tobii Eye Tracking Summary
: Because 1.36 significantly changed the game's engine (DX11), many older mods from 1.35 became incompatible. If your game crashes after the update, check for mod updates or temporarily disable them. Update ets2 from v1.35 to v1.36 how? - SCS Software
| Feature Category | ETS2 Version 1.35 | ETS2 Version 1.36 | | :--- | :--- | :--- | | | Experimental DX11 support | Full DX11 support (DX9 removed) | | New Vehicles | Renault T, Krone Box Liner | New AI vehicles | | Map Expansions | Sardinia, Germany Rework | Corsica (Vive la France! DLC) | | Core Gameplay | GPS Voice Navigation | Detours, Avoidance Pins | | Modding & UI | Adjustable trailers, Fleet config copy | Sun profile changes, Digital dash UI, Manager Map |
A notification hovered in his vision, a stark white box against the familiar backdrop of a virtual garage. trucksimulator
If you are thinking of updating, I can tell you which popular mods were broken by this change and which are essential for version 1.36.
While the previous ETS2 1.35 Update introduced DX11 as an experimental, opt-in feature, version 1.36 made it the absolute standard. This code overhaul fundamentally modernized the Prism3D game engine.