Fe Ban Kick Script - Roblox Scripts - Fe Admin ... 'link' -

To kick a player natively via an authorized server script, developers use the following standard architecture:

Because of FE, a LocalScript cannot directly kick another player. That would be a massive security hole. Instead, your must use RemoteEvents to communicate from the client (Admin UI) to the server (Actual power).

local Players = game:GetService("Players") local localPlayer = Players.LocalPlayer localPlayer:Kick("Your custom kick message here!") FE Ban Kick Script - ROBLOX SCRIPTS - FE Admin ...

if command == "Kick" then -- Find the target player local target = game.Players:FindFirstChild(targetName) if target then target:Kick(reason .. " | Kicked by: " .. player.Name) else player:Kick("Target not found in server.") -- Optional: Notify admin end elseif command == "Ban" then -- Ban logic (See Part 4) banPlayer(player, targetName, reason) end

This is the UI or chat hook that authorized admins use to communicate their request to the server script above. To kick a player natively via an authorized

-- Legitimate Server Admin Handler local RemoteEvent = game:GetService("ReplicatedStorage"):WaitForChild("AdminRemote") local Players = game:GetService("Players") -- List of authorized User IDs local Admins = [12345678] = true, -- Replace with actual Roblox User ID local function onAdminCommandCharged(player, targetPlayerName, action, reason) -- CRITICAL SECURITY CHECK: Verify the sender is an admin on the server if not Admins[player.UserId] then warn(player.Name .. " attempted unauthorized admin command execution!") return end local targetPlayer = Players:FindFirstChild(targetPlayerName) if not targetPlayer then warn("Target player not found.") return end -- Process Actions Safely if action == "Kick" then targetPlayer:Kick("You have been kicked by an administrator. Reason: " .. (reason or "No reason specified.")) print(targetPlayer.Name .. " was successfully kicked.") elseif action == "Ban" then -- Utilizing Roblox's native BanAsync configuration local banConfig = UserIds = targetPlayer.UserId, Duration = 86400, -- 24 hours in seconds DisplayReason = "Banned by Admin: " .. (reason or "No reason specified."), PrivateReason = "Action executed via Admin System by " .. player.Name local success, err = pcall(function() Players:BanAsync(banConfig) end) if success then print(targetPlayer.Name .. " was successfully banned.") else warn("Ban failed: " .. tostring(err)) end end end RemoteEvent.OnServerEvent:Connect(onAdminCommandCharged) Use code with caution. 2. Client-Side Trigger ( StarterPlayerScripts )

FE Ban Kick scripts and FE Admin scripts are powerful tools. Understanding FE and the risks associated with bypassing it is crucial for any Roblox player or developer. Whether you are a game creator looking to protect your project or a player simply curious about the technical side, always prioritize safety, respect the rules, and use your knowledge ethically. The ultimate goal is to ensure a fair and enjoyable environment for everyone in the Roblox community. -- Legitimate Server Admin Handler local RemoteEvent =

⚠️ : Using executors violates Roblox's Terms of Service and can lead to account termination.