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In the standard GTA V experience, stamina governs your character's ability to perform demanding actions like sprinting, swimming, or climbing. It depletes over time, forcing your character to slow down and recover. This basic mechanic, while functional for single-player, often feels too restrictive or unbalanced for the diverse, player-driven worlds of FiveM.
Design notes:
To give all players on your server unlimited sprinting capabilities, you can create a basic client script ( client.lua ) that loops continuously and resets the player's stamina pool every frame. Here is a clean, optimized example:
Increase Stamina 100/100 Fast & Easy! | GTA Online Help Guide
On servers without strict anti-cheat infrastructure (such as TxAdmin or custom external anti-cheats), players utilize external menus.
If you have vMenu installed on your server, you can enable infinite stamina through its user interface without writing code.
In the standard GTA V mechanics, stamina is a stat that determines how long a character can run, swim, or cycle at full speed before becoming exhausted. When the stamina bar depletes, the character slows down significantly, often leading to capture in police chases or failure in physical tasks.
The primary native function used to control this mechanic is RestorePlayerStamina . The Basic LUA Script
Citizen.CreateThread(function() while true do Citizen.Wait(1000) -- Check and reset every second to save CPU cycles local playerId = PlayerId() -- Restore stamina to maximum RestorePlayerStamina(playerId, 1.0) -- Optional: Reset native sprint time state ResetPlayerStamina(playerId) end end) Use code with caution. 2. Framework-Specific Integration (QB-Core & ESX)
RestorePlayerStamina is a Cfx.re native function that instantly refills the stamina bar.
While vanilla GTA Online allows players to eventually max out this stat through repetitive running, FiveM servers handle stats differently. Many roleplay (RP) servers reset these stats upon login or force realistic caps via custom scripts. To bypass these restrictions, you must use either client-side modifications or server-side scripts. Method 1: Server-Side Implementations (For Developers)
For a walkthrough on integrating similar cheats and enhancements into your server, watch this guide: