для малого бизнеса
предпринимателям и юридическим лицам на УСН,
имеющим не более 2 ПК для подключения к сети
Подробнее о тарифах
высокой четкости
на любом из ваших устройств.
Подробнее о тарифах
Подробнее о тарифах
Подробнее о тарифах
"format_version": 2, "header": "name": "Converted Add-On BP", "description": "Ported from Java mod", "uuid": "generate-a-unique-uuid-here", "version": [1, 0, 0], "min_engine_version": [1, 20, 0] , "modules": [
For complex mods with many blocks, items, or entities, manual conversion can take weeks. Several community-developed tools can automate the heavy lifting of converting assets and data structures. Option A: Using Chunker (World & Asset Conversion)
Note: Replace GENERATE_A_UNIQUE_UUID with unique IDs generated from a site like uuidgenerator.net. The behavior pack manifest will require the type "data" instead of "resources" . Step 3: Convert Textures and Models
Manually recreate the bones, cubes, and pivot points of the entity, using the Java mod's texture sheet as a guide. how to convert jar to mcaddon
If the mod adds a new mob with specific AI, you must look at the Java code and "translate" it into Bedrock's entity JSON components Scripting: For complex logic that JSON can't handle, use the Bedrock Scripting API (JavaScript/TypeScript). ZIP To MCADDON Tutorial for minecraft mods made easy!!
If you are looking to convert a texture pack (often stored in .jar format) to Bedrock, the process is straightforward thanks to community converters. Find your Java texture pack.
Identify what the mod adds:
For complex logic that JSON can't handle, use the Bedrock GameTest Framework (JavaScript) . 📂 Step 4: Structure the Folders
Java recipes and loot tables are already written in JSON, making them relatively easy to convert. However, the syntax varies: Often use "item": "mod_id:item_name" .
Create a root folder named after your addon, and inside it, create two separate subfolders: The behavior pack manifest will require the type
Before starting, you must understand what you are trying to port.
⚠️ Not all Java mods work on Bedrock! Java uses different code. If the mod adds new blocks with custom behaviors, a simple converter might not work perfectly. Always check the creator's permissions before converting and sharing!
"format_version": 2, "header": "name": "Converted Add-On BP", "description": "Ported from Java mod", "uuid": "generate-a-unique-uuid-here", "version": [1, 0, 0], "min_engine_version": [1, 20, 0] , "modules": [
For complex mods with many blocks, items, or entities, manual conversion can take weeks. Several community-developed tools can automate the heavy lifting of converting assets and data structures. Option A: Using Chunker (World & Asset Conversion)
Note: Replace GENERATE_A_UNIQUE_UUID with unique IDs generated from a site like uuidgenerator.net. The behavior pack manifest will require the type "data" instead of "resources" . Step 3: Convert Textures and Models
Manually recreate the bones, cubes, and pivot points of the entity, using the Java mod's texture sheet as a guide.
If the mod adds a new mob with specific AI, you must look at the Java code and "translate" it into Bedrock's entity JSON components Scripting: For complex logic that JSON can't handle, use the Bedrock Scripting API (JavaScript/TypeScript). ZIP To MCADDON Tutorial for minecraft mods made easy!!
If you are looking to convert a texture pack (often stored in .jar format) to Bedrock, the process is straightforward thanks to community converters. Find your Java texture pack.
Identify what the mod adds:
For complex logic that JSON can't handle, use the Bedrock GameTest Framework (JavaScript) . 📂 Step 4: Structure the Folders
Java recipes and loot tables are already written in JSON, making them relatively easy to convert. However, the syntax varies: Often use "item": "mod_id:item_name" .
Create a root folder named after your addon, and inside it, create two separate subfolders:
Before starting, you must understand what you are trying to port.
⚠️ Not all Java mods work on Bedrock! Java uses different code. If the mod adds new blocks with custom behaviors, a simple converter might not work perfectly. Always check the creator's permissions before converting and sharing!