The "Extra Quality" tag wasn't just marketing fluff. As I sped through loops, I noticed motion blur that actually enhanced the sense of speed, rather than obscuring the view. Particle effects burst from Sonic’s shoes as he drifted around corners. There was zero lag. It was running at a silky smooth 60 frames per second.
Sonic Dimensions: Android Extra Quality wasn't just a game. It was a proof of concept. It proved that you didn't need a $500 console to experience high-octane, visually stunning 3D platforming. You just needed passion, a deep understanding of code, and a little bit of that classic Sonic attitude.
At the time of writing, the developer (Phantom-Radea) has not announced any official plans for an Android port. The PC version remains the only verified release, with version .
Sonic didn't just move; he flowed . The physics engine was a masterpiece. He rolled down slopes, gaining speed naturally. He hit a spring and launched into the air, the camera panning dynamically to show the sprawling vista of the "Sunset Heights" zone.
The progress bar crept forward. Finally, the icon appeared on my home screen. It wasn't the standard Sonic head; it was a stylized, golden ring cracking with dimensional energy. I tapped it. The screen went black.
Set to 100% or Native. Lower this only if you experience stuttering.
Do you plan to play with or a Bluetooth controller ?