The Console Commands mod is a gateway—a powerful tool for testing, debugging, and customizing the game. But the created by the community are what truly make it better. From spawning entire star systems to creating your own custom hotkeys, the possibilities are almost limitless. Whether you're a mod developer, a dedicated explorer, or a player just looking to have more fun, learning these extra console commands will transform your Starsector experience.
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Adjust your character's skills on the fly to see how officer perks affect ship performance.
addspecial [item_id] : Instantly grants colony items like Nanoforges or Blueprint packages.
The most "additional" of all commands is runcode . This allows you to execute raw Java code directly in the console, giving you the ability to perform actions that aren't covered by standard commands. Think of it as a backdoor to the game's engine. Here is a classic example that spawns a Stable Location at your fleet's current position:
First, ensure you aren’t using the ancient 2019 version. The current gold standard is (v2024 or later). It adds tab-autocomplete, clickable IDs, and history scrolling.
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Comments become active when the required frame is selected. Leave a comment and share it with a colleague directly in the Storyboard. The Console Commands mod is a gateway—a powerful