The Last Of Us Part I Update V1 1 4-rune Better

The Last of Us Part I v1.1.4 Patch Notes for PC – Naughty Dog

While previous patches integrated older iterations of AMD's FidelityFX Super Resolution, v1.1.4 officially implements and AMD FSR 3.1 Frame Generation .

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While performance is king, this update brings a few tweaks to the visual experience:

The headline features of the v1.1.4 patch are: The Last of Us Part I v1

The headline feature of v1.1.4 is improved stability. For many PC gamers, the frustration of a game crashing during intense combat sequences or cinematic moments has been the primary gripe.

The Last of Us Part I Update v1.1.4-RUNE is a patch update designed to address various issues, improve performance, and add new features to the game. This update is a significant milestone in the game's development, as it marks a continued commitment to post-launch support and community engagement. The update is available for download on various platforms, including PlayStation 5 and PC. I need to provide comprehensive information

Naughty Dog and the porting team addressed specific bugs that could immersion-breaking or frustrating for players.

The primary focus of this update is the leap to , providing several technical benefits:

Fixed a logic bug where Joel’s flashlight would automatically turn on when reading artifact items, even when standing in blinding direct sunlight. Accessibility Updates

: The patch introduces official support for AMD FSR 3.1 Super Resolution and FSR 3.1 Frame Generation .

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